Hunger Games v0.4
Gameplay Changes:
- Configureable option (for admins) to let players joining the network join as spectators into the longest running game. The joining player is teleported to the current contestant with the higest score.
- [Bug fix] winners leaving after the game ends would be subject to combat-log-dequalification along other things that are only supposed to happen during the game.
- Switched from WindSpigot to PandaSpigot to fully get rid of game server crashes
- Reduced the strength 2 potion in the feast to strength 1
Kit Changes:
- Cultivator can no longer place trees on the feast before it has started which would lead to unbreakable blocks being placed.
- Endermage can no longer place multiple portals simultaneously
- Prevent stompers from dealing fall damage whilst invincible from Endermage
General Updates:
- Moved to another host to address system stability issues.
- [Bug fix] tokens gained message was sent double when going to the hub.
- Added admin preload command to improve gameserver performance during tournaments
- Fix bug in score calculation from score given by ranking
- /discord link is now clickable
- Added a testserver system for admins and developers to test updates in a deployed state on the main server, allowing the ability to involve regular players in testing. This also includes a rollback feature where admins can rollback changes should they come with issues
- Fixed gameserver management docker stability issues where command retries would build up when docker is slow to respond
- Some database call logic rearrangement to make joining the proxy slightly faster
In addition to the mentioned changes, there have been numerous bug fixes and stability improvements in the background.
Website Changes:
- The forum link in the /forum command is now clickable.
Hub Changes:
- You can no longer break item frames in the hub